Intziegianni, Konstantina ORCID: 0000-0002-7546-6767, Sarens, Marc, Tsivitanidou, Olia, Nisiotis, Louis ORCID: 0000-0002-8018-1352, Kovacs, Katalin, Nagy, Eniko and Christodoulides, Efstathios ORCID: 0000-0002-6423-7002 (2024) Investigation of Neuromuscular Activation in Older Female Adults during a Dynamic and Challenging Virtual Reality Activity: A Cross-Sectional Study. Journal of Functional Morphology and Kinesiology, 9 (3).
Nisiotis, Louis ORCID: 0000-0002-8018-1352, Piki, Andriani ORCID: 0000-0003-0376-1713, Theodorou, Panayiotis, Leal, Susana, Barradas, Luis CS and Nascimento, João AM (2024) Evaluation of a Serious VR Game Designed to Promote the Sustainable Development Goals. 2024 International Conference on Games, Entertainment and Media . ISSN 2831-5510
Nisiotis, Louis ORCID: 0000-0002-8018-1352, Hadjidemetriou, Panayiotis and Nouhi, Nicolas (2024) Exploring the Time Dilation Gameplay in VR, and Its Effect on Presence, VR Sickness, and Performance. 2024 IEEE Gaming, Entertainment, and Media Conference (GEM) . ISSN 2831-5510
Nisiotis, Louis ORCID: 0000-0002-8018-1352, Hadjidemetriou, Panayiotis and Nouhi, Nicolas (2024) Exploring the Time Dilation Gameplay in VR, and its Effect on Presence,VR Sickness and Performance. IEEE International Conference on Games, Entertainment and Media . pp. 150-155. ISSN 2831-5510
Nisiotis, Louis ORCID: 0000-0002-8018-1352, Anikina, Anna and Raspopoulos, Marios ORCID: 0000-0003-1513-6018 (2024) Exploring Gaming Technologies, Digital Twins, and VR to Visualise Wireless Propagation Simulations. 2024 IEEE 48th Annual Computers, Software, and Applications Conference (COMPSAC) . ISSN 2836-3787
Souropetsis, Markos, Kyza, Eleni, Georgiou, Yiannis and Nisiotis, Louis ORCID: 0000-0002-8018-1352 (2024) Investigating students’ immersion, motivation and cultural heritage learning in gamified and non-gamified virtual reality environments. Proceedings of the 18th International Conference of the Learning Sciences - ICLS 2024 . pp. 1602-1605. ISSN 1819-0138
Nisiotis, Louis ORCID: 0000-0002-8018-1352 and Elia, Konstantinos ORCID: 0009-0008-9308-4376 (2023) Developing a VR Game Featuring Optical Illusion Challenges to Support Cultural Heritage - A Progress Report. EUROGRAPHICS Workshop on Graphics and Cultural Heritage (2023) .
Nisiotis, Louis ORCID: 0000-0002-8018-1352 (2020) Utilising mobile game based learning methods effectively to support education. Educational Technology Research and Development . ISSN 1042-1629
Napp, Nicholas and Nisiotis, Louis ORCID: 0000-0002-8018-1352 (2023) Digital Reality Technology, Challenges, and Human Factors. In: IEEE Technology and Engineering Management Society Body of Knowledge (TEMSBOK). Wiley. ISBN 978-1-119-98760-4
Nisiotis, Louis ORCID: 0000-0002-8018-1352, Hadjiliasi, Aimilios, Alexandrou, Floris and Alboul, Lyuba (2023) Interwoven Spaces with XR, AI and Robots: Merging Realities in Space and Time. In: Museums and Technologies of Presence. Routledge. ISBN 9781003334316
Nisiotis, Louis ORCID: 0000-0002-8018-1352, Souropetsis, Markos and Kyza, Eleni A. (2023) Embracing Cultural Heritage Through Virtual Reality: Development, Usability and Enjoyment Evaluation of a VR Environment for the Church of Panagia Aggeloktisti. In: Extended Reality. Lecture Notes in Computer Science, 14219 . Springer, pp. 227-246. ISBN 978-3-031-43403-7
Nisiotis, Louis ORCID: 0000-0002-8018-1352 (2024) Gaming to Learn: A Pilot Case Study on Students Acceptance of Playing Video Games as a Learning Method. In: 45th Annual Conference of the European Association for Computer Graphics, 22-26 April 2024, Limassol, Cyprus.
Hadjiliasi, Aimilios, Nisiotis, Louis ORCID: 0000-0002-8018-1352 and Polycarpou, Irene (2024) A Comparative Assessment of Technology Acceptance and Learning Outcomes in Computer-based versus VR-based Pedagogical Agents. In: 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 21-25/10/2024, Seattle, WA, USA.
Nisiotis, Louis ORCID: 0000-0002-8018-1352 (2024) A System Architecture for AI-Driven Interactive Systems Within a CPSS Framework for Metaverse Applications. In: IEEE International Symposium on the Emerging Metaverse (ISEMV 2024), 21/10/2024, Seattle, WA, USA. (In Press)
Souropetsis, Markos, Kyza, Eleni A., Nisiotis, Louis ORCID: 0000-0002-8018-1352, Georgiou, Yiannis and Giorgalla, Varnavia (2023) Investigating Students' Motivation and Cultural Heritage Learning in a Gamified Versus Non-gamified VR Environment. In: 3rd International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET 2023), 5-6 October 2023, Barcelona, Spain.
Nisiotis, Louis ORCID: 0000-0002-8018-1352 and Hadjiliasi, Aimilios (2023) Work-in-Progress: Assessing the Feasibility of Playtesting Video Games Using Immersive Technologies as a Learning Method. In: 9th International Conference of the Immersive Learning Research Network, 18-20 May, 2023, San Luis Obispo, California.
Georgiou, Yiannis, Souropetsis, Markos, Kyza, Eleni A. and Nisiotis, Louis ORCID: 0000-0002-8018-1352 (2023) Investigating Students’ Immersion in Relation to Cultural Heritage Learning in a Virtual Reality Environment. In: ISLS 2023, 10-15 June 2023, Montreal, Canada.
Nisiotis, Louis ORCID: 0000-0002-8018-1352 and Alboul, Lyuba (2023) Evaluating Presence and Technology Acceptance of an Intelligent Reality Virtual Museum Prototype. In: 2022 IEEE 2nd International Conference on Intelligent Reality (ICIR), 14-16 December 2022, Piscataway, NJ, USA.
Piki, Andriani ORCID: 0000-0003-0376-1713, Nisiotis, Louis ORCID: 0000-0002-8018-1352 and Alboul, Lyuba (2023) A Preliminary Exploration of the Learning and Engagement Potential of an Intelligent Virtual Environment. In: 2022 IEEE 2nd International Conference on Intelligent Reality (ICIR), 14-16 December 2022, Piscataway, NJ, USA.
Nisiotis, Louis ORCID: 0000-0002-8018-1352 and Alboul, Lyuba (2021) Initial Evaluation of an Intelligent Virtual Museum Prototype Powered by AI, XR and Robots. In: 8th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, 14-19 June 2021, Online.
Nisiotis, Louis ORCID: 0000-0002-8018-1352 and Alboul, Lyuba (2021) Work-In-Progress—An Intelligent Immersive Learning System Using AI, XR and Robots. In: 7th International Conference of the Immersive Learning Research Network (iLRN 2021), May 19 - June 10 2021, Online.
Rahman, Mohammed Rezwan, Alboul, Lyuba, Nisiotis, Louis ORCID: 0000-0002-8018-1352, Penders, Jacques and Di Nuovo, Alessandro (2021) Safety Assessment of a Robotic Arm Motion including Human Factors. In: 4th UK Robotics and Automatous Systems Conference (UKRAS 2021), 2/6/2021, online.