Standen, P, Threapleton, K, Richardson, A, Connell, Louise ORCID: 0000-0002-0629-2919, Brown, D, Battersby, S, Platts, F and Burton, A (2017) A low cost virtual reality system for home based rehabilitation of the arm following stroke: a randomised controlled feasibility trial. Clinical Rehabilitation, 31 (3). pp. 340-350. ISSN 0269-2155
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Official URL: https://doi.org/10.1177/0269215516640320
Abstract
Objective
To assess the feasibility of conducting a randomised controlled trial of a home-based virtual reality system for rehabilitation of the arm following stroke.
Design
Two group feasibility randomised controlled trial of intervention versus usual care.
Setting
Patients’ homes.
Participants
Patients aged 18 or over, with residual arm dysfunction following stroke and, no longer receiving any other intensive rehabilitation.
Interventions
Eight weeks’ use of a low cost home-based virtual reality system employing infra-red capture to translate the position of the hand into game play or usual care.
Main measures
The primary objective was to collect information on the feasibility of a trial, including recruitment, collection of outcome measures and staff support required. Patients were assessed at three time points using the Wolf Motor Function Test, Nine-Hole Peg Test, Motor Activity Log and Nottingham Extended Activities of Daily Living.
Results
Over 15 months only 47 people were referred to the team. Twenty seven were randomised and 18 (67%) of those completed final outcome measures. Sample size calculation based on data from the Wolf Motor Function Test indicated a requirement for 38 per group. There was a significantly greater change from baseline in the intervention group on midpoint Wolf Grip strength and two subscales of the final Motor Activity Log. Training in the use of the equipment took a median of 230 minutes per patient.
Conclusions To achieve the required sample size, a definitive home-based trial would require additional strategies to boost recruitment rates and adequate resources for patient support.
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