How To Get A First In Architecture: And How To Become A Great Designer In The Process (The Inductive Field of Design Strategies Book 1)

Kay-Jones, Simon orcid iconORCID: 0000-0001-5741-3875 (2016) How To Get A First In Architecture: And How To Become A Great Designer In The Process (The Inductive Field of Design Strategies Book 1). 1, 1 . Simon Kay-Jones FLIP, Amazon. ISBN B01F23Y1IG

[thumbnail of 1617 FLIP HTGAFIA KINDLE VERSION email (2).pdf] PDF
Restricted to Repository staff only

3MB

Official URL: https://www.amazon.co.uk/How-Get-First-Architectur...

Abstract

This Book takes a radically different approach to architectural education and sets out a concise way learners may undersatand and develop their own design methodologies. in the first of a 4 part series it promotes the 'Inductive Design Strategy' as 1 of 4 varying design strategies tailored to architectural practise. The Inductive Design Strategy is ideally suited to beginners and newcomers to the Field of Architectural discipline and allows you the learner to follow and explore key steps in producing architectural designs that have the potential to be first class pieces of work.

Part 1 'The Inductive Field' once illustrated goes on to unpack how this strategy involves the conceptualisation of facts and truths verifiable from observed phenomena and possitivisitc principles. in a helpful 9 step process it illustrates key approaches to design while charting a clear route to learner in becoming an autonomous practitioner of design.

Part 2, '9 Steps, 4 Strategies, 4 Essentials and 1 Way of Teaching', establishes key principles for the mentor (teacher) to consider when supporting learners in this new field of education. Written from the perspective of the mentor it discusses the new language and terroire of education. A new learning landscape.

Future Series will include the Deductive, Retroductive and Abductive design strategies which match and map the increasing complexitiy of attainment in learners skills and understanding on the path to becoming an architect.

Its stated aim is to put architecture back into the field of play and making while developing a rigourous and systematic approach to learning process over artefact.


Repository Staff Only: item control page