When nature and tech connect – a case for using Augmented Reality in the Outdoors

Thomas, Susan Jane and Palmer, Clive Alan orcid iconORCID: 0000-0001-9925-2811 (2021) When nature and tech connect – a case for using Augmented Reality in the Outdoors. Journal of Qualitative Research in Sports Studies, 15 (1). pp. 1-28. ISSN 1754-2375

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Abstract

This paper promotes the adoption of Augmented Reality (AR) to inspire children and collaborative family engagement in the outdoor learning experience. AR, being a form of digital mobile technology, was deployed at the English Heritage site of Tintagel in Cornwall, on the south coast of Britain. Tintagel was selected for its dramatic coastal environment, as well as its rich
history of myths and folklore around the Legend of King Arthur. The Enlighten Project for English Heritage was designed and trialled by the first author, forming a business case / proposal for further development of AR across other English Heritage sites. The implications and opportunities for AR in learning are discussed re: the uptake of ‘tech’ by digital natives – young people who have grown up with tech ever present in their lives. The tensions between experiencing the outdoors both with and without technology are navigated through a reflective log. In conclusion, it is acknowledged that the use of tech may be an unstoppable force in our daily lives, so embrace and enjoy the ride


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