Understanding and designing cool technologies for teenagers

Read, Janet C. orcid iconORCID: 0000-0002-7138-1643, Fitton, Daniel orcid iconORCID: 0000-0002-2300-5432, Cowan, Benjamin R., Beale, Russell, Guo, Yukang and Horton, Matthew orcid iconORCID: 0000-0003-2932-2233 (2011) Understanding and designing cool technologies for teenagers. In: CHI EA '11 CHI '11 Extended Abstracts on Human Factors in Computing Systems. Association for Computing Machinery (ACM), New York, NY, USA, pp. 1567-1572. ISBN 978-1-4503-0268-5

[thumbnail of p1567-read.pdf]
PDF - Published Version

Official URL: http://dx.doi.org/10.1145/1979742.1979809


This paper describes how initial principles for the designs of an interactive application were informed from a study of 'coolness' with two different ages of teenagers. The study used drawings to examine how teenagers might design their environments and these were then analysed by the research team based on a set of characteristics of cool that were drawn from the literature. Results from the teenagers' drawings demonstrate some change in emphasis between the younger and older age groups and between the genders. A design space around innovation and rebellion is implicated in the findings.

Repository Staff Only: item control page