Items where Subject is "I610 - Computer games programming"

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Number of items at this level: 5.

D

Doumanis, Ioannis orcid iconORCID: 0000-0002-4898-7209 and Economou, Daphne (2020) Evaluating the Impact of Multimodal Collaborative Virtual Environments on User’s Spatial Knowledge and Experience of Gamified Educational Tasks. In: 2020 6th International Conference of the Immersive Learning Research Network (iLRN), 21/6/20-25/6/20, San Luis Obispo, CA, USA,.

K

Kasenides, Nicos orcid iconORCID: 0000-0002-1562-3839 (2023) Models, methods, and tools for developing MMOG backends on commodity clouds. Doctoral thesis, UCLan Cyprus.

N

Nisiotis, Louis orcid iconORCID: 0000-0002-8018-1352 (2024) A System Architecture for AI-Driven Interactive Systems Within a CPSS Framework for Metaverse Applications. In: IEEE International Symposium on the Emerging Metaverse (ISEMV 2024), 21/10/2024, Seattle, WA, USA. (In Press)

Nisiotis, Louis orcid iconORCID: 0000-0002-8018-1352 and Hadjiliasi, Aimilios (2023) Work-in-Progress: Assessing the Feasibility of Playtesting Video Games Using Immersive Technologies as a Learning Method. In: 9th International Conference of the Immersive Learning Research Network, 18-20 May, 2023, San Luis Obispo, California.

Nisiotis, Louis orcid iconORCID: 0000-0002-8018-1352, Anikina, Anna and Raspopoulos, Marios orcid iconORCID: 0000-0003-1513-6018 (2024) Exploring Gaming Technologies, Digital Twins, and VR to Visualise Wireless Propagation Simulations. 2024 IEEE 48th Annual Computers, Software, and Applications Conference (COMPSAC) . ISSN 2836-3787

This list was generated on Fri Dec 13 00:11:30 2024 UTC.