Nisiotis, Louis ORCID: 0000-0002-8018-1352, Anikina, Anna and Raspopoulos, Marios
ORCID: 0000-0003-1513-6018
(2024)
Exploring Gaming Technologies, Digital Twins, and VR to Visualise Wireless Propagation Simulations.
2024 IEEE 48th Annual Computers, Software, and Applications Conference (COMPSAC)
.
ISSN 2836-3787
Nisiotis, Louis ORCID: 0000-0002-8018-1352
(2024)
A System Architecture for AI-Driven Interactive Systems Within a CPSS Framework for Metaverse Applications.
In:
2024 IEEE International Symposium on Emerging Metaverse (ISEMV).
Institute of Electrical and Electronics Engineers (IEEE).
ISBN 979-8-3503-5605-2
Nisiotis, Louis ORCID: 0000-0002-8018-1352 and Hadjiliasi, Aimilios
(2023)
Work-in-Progress: Assessing the Feasibility of Playtesting Video Games Using Immersive Technologies as a Learning Method.
In:
Proceedings of 9th International Conference – Posters & Doctoral Colloquium, iLRN 2023.
Immersive Learning Research Network.
ISBN 978-1-7348995-5-9/23
Doumanis, Ioannis ORCID: 0000-0002-4898-7209 and Economou, Daphne
(2020)
Evaluating the Impact of Multimodal Collaborative Virtual Environments on User’s Spatial Knowledge and Experience of Gamified Educational Tasks.
In: 2020 6th International Conference of the Immersive Learning Research Network (iLRN), 21/6/20-25/6/20, San Luis Obispo, CA, USA,.
Kasenides, Nicos ORCID: 0000-0002-1562-3839
(2023)
Models, methods, and tools for developing MMOG backends on commodity clouds.
Doctoral thesis, UCLan Cyprus.